Back at E3 2012, publisher Deep Silver announced Dead Island Riptide, a sequel to developer Techland's 2011 hit Dead Island. And that's pretty much all the companies said. Later, Deep Silver said the game would only cost you $50, but said nothing about the game. Nothing until today.
"Having survived the ordeals of the zombie infestation on the once beautiful island resort of Banoi, our group of survivors thought they had finally found a safe place to escape from this terrifying nightmare," read a Dead Island press release. "But they were wrong. Shortly after the battle-hardened team had landed their helicopter on a military ship, a furious storm hits and havoc quickly spreads on board. Suddenly they find themselves struggling for their lives again with all hope drowning in the rising waves."
Where do the returning survivors end up? Sounds like a new island -- or set of islands. "A monsoon has hit the once beautiful archipelago and heavy rainstorms have laid waste to large areas of the islands. The city of Henderson and jungle areas on the island of Palanai were flooded leaving boats as the only remaining way of transportation," the release said.
On top of the locations, Dead Island Riptide adds a fifth character with an "all-new and unique skillset." There are also new zombie mutations, dynamic weather conditions, co-op communication features, and "hub defense missions" where the survivors will "need to strategically place traps, fences and turrets to fend off oncoming Zombie onslaughts and to protect the humans in these sanctuaries."
Dead Island Riptide: Drowning Hope is set to come out in 2012 on PC, PlayStation 3 and Xbox 360. Look for more news about it here on IGN.
Greg is the executive editor of IGN PlayStation, cohost of Podcast Beyond and host of Up at Noon. Follow IGN on Twitter, and keep track of Greg's shenanigans on IGN and Twitter. Beyond!
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